Article written by Antonio Olmo Titos

MSc software engineer (University of Granada, Spain); Erasmus student (Technical University of Milan, Italy). Software developer with work experience both in Spain and in England, ranging from open source and Linux distros to Python and the web to Adobe technologies (Flex, ActionScript, AIR).

4 responses to “Bibliotecas 3D para Flash: Away3D”

  1. Bibliotecas 3D para Flash: Papervision3D – No Smoke

    [...] No Smoke Blog oficial de Cycle IT Saltar al contenido Acerca deContactar@cycle_it « Panorama de bibliotecas 3D para Flash: introducción Bibliotecas 3D para Flash: Away3D » [...]

  2. obdc el camino web.com.mx

    Cuando seru00e1 lo de Sandy 3D, ya que uso Papervisiu00f3n y en cuanto a desempeu00f1o hasta ahorita sigo con el, pero queru00eda ver que tal el desempeu00f1o de Sandy, tks

  3. Miguel Martu00edn-Forero

    Estamos preparando el post de Sandy 3D, esperamos que en breve podu00e1is leerlo. De todas formas, su00ed que tenemos montada la prueba de concepto con Sandy 3D y puedes encontrarla en http://labs.cycle-it.com.

  4. 3D in Flash: optimising performance (1)

    [...] following up from the results of our recent comparison of 3D libraries [in Spanish], we opted for Away3D [in Spanish] as our 3D engine of choice. The ideas, performance tips and strategies that we discuss on this post [...]

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