Article written by Antonio Olmo Titos

MSc software engineer (University of Granada, Spain); Erasmus student (Technical University of Milan, Italy). Software developer with work experience both in Spain and in England, ranging from open source and Linux distros to Python and the web to Adobe technologies (Flex, ActionScript, AIR).

One response to “3D in Flash: optimising performance (1)”

  1. Gorka

    Buen punto. Te ha hecho propaganda Javi sobre el artículo !! Saludos

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