
Writing a 2D HTML game: Cycletrons
At Cycle–IT we are as excited as anyone else about the new possibilities that HTML5 and related technologies are opening up for software developers. Games, in its broader meaning, is a category of software which has been profoundly affected by all these changes. Today we present to you Cycletrons — a little toy by CycleLabs designed to showcase several interesting traits of 2D HTML games.

3D in Flash: optimising performance (1)
It has been said that the only constant in the computer industry is change. Such adage is the more true when applied to software engineering and, within that field, the area of web development seems inherently prone to quick obsolescence. Now consider rich internet applicacions (RIA’s) of the sort that sprouted in the last decade, […]